Spindel said:
It isn’t better for developers, limitations feed innovation. The only ones the current landscape is better for is investors. |
Exotic architecture increases development time and costs, that wasn't so much of an issue back when games were cheap to make, but in the current landscape where major games take 5+ years and tens/hundreds of millions of dollars, it's a pretty significant problem.
It can also result in poor multiplatform releases as we saw with PS3.








