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KratosLives said:
I've only played botw/totk. I'm not fuss about linear gameplay.  Is there a sense of wonder or adventure, good atmosphere? I'm not a fan of frustrating puzzle design though.  Is the combat ok?

Well, it depends on how you define adventure - if you don't mind that it's very linear design, then yeah, I'd say there's plenty to see and explore in game. I like the overall vibe of the game and I've enjoyed combat quite a bit (played it on Wii, had no issues with motion tracking). 

If you go into Skyward Sword without expectations that it will have similarities with BotW/TotK, given that it's literal opposite of them (especially since BotW formula completely scraps item gated progression, which is staple of Zelda since the first game), you will probably have quite good time with it.