sc94597 said:
Nope, even before the AI boom flash media was much more expensive than optical media. But especially now it is more expensive. That's why Nintendo's physical media is so expensive. Having said that, I think it is more efficient in the long run to have rewritable flash storage, even if it is more expensive than read-only. I still have working SSD's that release nearly 20 years ago (80GB Intel ones I bought used off Ebay 10 years ago.) Sony, Microsoft, and Nintendo should allow people to make drm-free copies of their games x years after release. But they wouldn't do that because then that makes selling remakes/remasters harder, and in Nintendo's case where they treat their IPs like Disney does, it makes limited releases harder. Plus people would share games more, reducing sales. That's the negatice of closed platforms. I think the model would work if they priced the games higher. People would be more willing to pay more if they got full ownership, and that would make up for the marginal impact on sales. The alternative is that piracy will be far more appealing and more people will do it, reducing sales anyway. |
It's getting harder to fix the RAM and memory shortages without destroying data centers. Most data centers aren't even necessary to begin with. AI is disrupting the economy, increasing harmful emissions, increasing noise pollution, hogging drinking water, and driving up electricity costs. AI at it's current state isn't worth the money.








