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curl-6 said:
firebush03 said:

Seeing how this approached worked for Sony during the PS3 generation and Nintendo during the Wii U/3DS generation, I don’t believe what you’re looking for is sustainable. Especially not without harming their employees (via mass layoffs, wage caps, etc.). What we’re seeing right now is 5-10y at minimum of troubled waters— can’t say that it’d be wise for them to take the hit for so long. Losing investors, losing profits, and scaling back is not in our best interest.

The memory crisis, tariffs, and the Iran War could be over much sooner than 5 years. If you price out most of your audience, you risk destroying your business altogether. Switch 2 for example needs to carry Nintendo for the next 7-8 years, it can't do that if it becomes so expensive its install base remains small.

I'd say you're both kinda right. Nintendo doesn't wanna take the hit but also needs to build up the Switch 2 install base so did a modest price increase outside of Japan to balance things whereas the PS5 already has a really big install base so Sony gave it a significant one tanking sales which isn't that big of a deal since they can last till things hopefully start getting better by the time the PS6 comes out. On the other hand they did keep that digital Japanese model the same price for now to prevent the brand from outright dying over there since selling a few hundred thousand of those a year at a notable loss is a small price to pay to prevent that.