^I haven't played any Tomb Raider games yet, so I don't know for sure how well it works what they did with the newer games. However, I too generally dislike when existing franchies are transformed into something else entirely. Spin-offs etc. are fine and are allowed to have a different focus, and obviously times change and games should too, but if you create a new entry in an existing (typically main) series, you've got to stay faithful. I'd rather have a beloved series die altogether than be transformed into something unfaithful - or perhaps create a spin-off (series) or something, I don't care, just leave the existing series be if you can't stay faithful to it.
Unpopular opinion for the most part, but this is why I dislike the more recent Doom games. They tick a lot of boxes for matching the originals, but they also deviate from the originals in significant ways. For my playstyle, they feel entirely different than the originals, and I don't really enjoy it.







