Ah, Super Mario USA... It seems that most either hate it or love it, but not a lot of in-betweeners exist. Not unlike the love/hate directed at Adventure of Link, actually. Personally, I'm on the "like it" side of the fence (as I am with Adventure of Link, actually). It's not perfect, but what is? At least it tried something different and interesting in a market that was rapidly degrading into games whose design philosophy could be described as "let's be like Super Mario Bros.". And it did more to define the Mario universe than any other Mario game has, which is pretty ironic given its ostensibly dream-based setting.
Sky Render - Sanity is for the weak.








