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BraLoD said:

I mean, what do you think PSSR is?

In the article is says it's not aiming to replace human models (so no generative AI for models) but to improve tools and get results faster, and that is where AI should be used.

The thing is, how intrusive are they willing to get, and how much devs would be forced to adapt to it? That can indeed be concerning.

He mentioned Horizon Zero Dawn Remastered as an example and I've never read anything bad about AI from any players or devs, so at least until now, I don't see a problem, actually the PSSR update has been exceptionally praised, as is the Sophy AI on GT7.

AI is not always a problem, how intrusive it can get is.

I largely agree with this take. Comparing up-scaling tech to actual replacement of people in a creative process is day and night. I use DLSS in almost every modern game I play, both due to the looks of it having improved dramatically and the fact that I have to if I'm to get decent frame-rates. 

The above sentiment is also the main reason for the backlash against DLSS5; it supplants actual creative work by actual people rather than simply enhance and upscale what was there. The showing also served as an indicator as to where the industry might be going, or at the very least where hardware manufacturers would like it to go. 

AI can have its place, but shouldn't dictate the ebb and flow of entire industries (as per you last sentence). Right now, the amount of AI bullshit in internet browsers (the recent Gemini scandal is likely only the tip of the iceberg) and on modern phones bothers me much more than that applied in video games in most instances.