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Chrkeller said:
TheRealSamusAran said:

The part of SE's strategy, that they have been very vocal about abandoning in the past 2 or 3 years, is the platform exclusivity, not the type of combat or the quality of the games.
And I strongly believe that if E33 was made by SE, it would have been overlooked by the vast majority of gamers like every other SE RPG that doesn't start with the words "Final Fantasy".

What?!!?  Lol.  Square specifically has announced quality over quantity and their revamp is way more than exclusivity.  

Medium-term Business Plan (FY2025/3-FY2027/3)

Seriously, you seem behind on what Square is doing and why.

As for E33, we will have to agree to disagree.  The game is flatly fantastic and is nothing short of amazing.  It crushes FF16, it isn't even close.  The game got press and love because it is amazing.  

Oh, that. Thing is, the only "quantity over quality" problem Square has is with mobile games, and even then they ended service for many games that people liked (RIP Dissidia Opera Omnia) just to... make more mobile games (who asked for Dissidia Duellum??).

On the console space,  most of the RPGs that they released in high quantity  (team Asano, the DQ remakes and spin-offs) have high quality, and the games that are the very source of the "SE doesn't know how to make RPGs" discourse, are the FF games, which they can barely put out more than two of per generation.