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IGN: You've said the controls will be fully customizable. How so? Have you looked at Medal of Honor Heroes 2 for inspiration?

Eric: Yes, Medal of Honor Heroes 2 was a source of inspiration, but we believe we've taken things even a step further. In MoHH2, you were able to adjust things like dead zone size, player turning speed and cursor sensitivity via a paused menu. In The Conduit, you can adjust these and other options in real time. That means you don't have to go back and forth to get the feel of your changes; you see them instantly and can tell if your adjustments are working for you. We are also taking some inspiration from Smash Bros. Melee and will be allowing players to customize their control layouts. Don't like using the B button to shoot? Map it to the button you prefer. Like to use a certain Wii-Remote motion for something? You will be able to map to those too.

 

Melee? lolwut?

 

The video looks really smooth... is that 30 fps?



 

I own all of lastgen systems as of October 2008. (Finally got a Dreamcast)

I own every currentgen system except PS3.