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I never played the sequel, but Genji: Dawn of the Samurai was a pretty game on PS2 that was pretty much built around using a slomo mechanic to take down enemies. Even with it the final boss was so fast that you essentially had to parry before he even began his attack.

Not exactly slomo but the tate mechanic in Shinobi (also on PS2) that would freeze enemies in place before stylishly slicing them all open at once was pretty satisfying as well.