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Norion said:
NoLimitVito said:

Exactly some games have way bigger player base than others yet that didn't stop those lower player count from staying live and going for years. Steam chart numbers isnt the end all be all that determines if a game will shut down or not.

Do you have a link to the budget arc raiders/marathon/halo etc officially from the developers or the publishers? where are you getting this budget numbers from to base your claims? Embark studio and arc raiders is far from being indie dev and indie game.

Look at arc raiders drop on that image is far more massive and is pretty much heading exactly to the same path as marathon and other live service games theres nothing alarming about that is just the way live service games are. To add more fun fact Arc raiders just released a big update last week and its still dropping usually when update drops player numbers soar up just look at helldivers.

I'm not saying it'll get shut down anytime soon, just that I doubt Bungie and Sony are happy with how it's performing so far which could impact its long term support.

For the budget of AR the head of Embark said that a 75 million dollar estimate wasn't that far off so likely under 100 million dollars. For Marathon there's nothing as concrete as that but there's been estimates of over 200 million or even over 250 million dollars and considering how big of a studio Bungie is it should have a much higher budget than AR.

And no the drop is not more massive at all. It stayed near its peak for months and have been pretty stable the past few weeks while Marathon has been steadily dropping week on week with no signs of that slowing down yet. They're completely different trajectories.

Sure they can't be happy they spent 3.7 billion to buy this live service studio and thats a good thing imo because Sony butchered their studios to push live service but thats not what were arguing here, its about obessing over steam charts player numbers to determine if a game is done or not. Steam charts dont decide everything for a game as pointed out theres plenty of live service games that has only 10-20-30k players and is thriving just fine and they aint no small budget games either as I pointed out FF14/The division 2/halo infinite as examples.

I can't find any official numbers for any of these games budget all I see is a bunch of guestimates from journalist and so called insiders. which again I said it before all the doom posting and expert takes here are all based on steam chart player count and hunch. 

And yes arc raiders players have been dropping for months the numbers are right there on steam charts.