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NoLimitVito said:

All this "expert takes" on marathons failure is all based on refreshing steam chart players numbers every minute.

Ok lets see -

Grounded 2 - less than 3k players on steam ATM.
Sea of thieves - less than 7k players on steam ATM.
Halo infinite - less than 3k players on steam ATM.

The Finals - 14k players on steam ATM.

Marathon - 22k players on steam ATM

All way below Marathon numbers so I guess those are all gigantic failures based on the obsession with steam chart numbers logic? but let me guess somehow steam numbers don't matter for these other live service games only marathon? what's even funnier is half those games I listed is FREE TO PLAY and still has less player numbers than marathon that is $40.

That's a really bad comparison since Marathon is just a month old and Grounded 2 is the only one among the others that isn't years old. Exactly a week ago it peaked at 36k but now might dip below 20k in the next few days so if the player base doesn't stabilize soon then things will be looking very rough for it in a few months, let along a year from now. Dropping below 30% of its all time peak in just a few weeks is not a good start.