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firebush03 said:
Chrkeller said:

I do prefer Nintendo's approach; we will reveal when a game is actually coming out soon.

I never understood revealing Elder Scrolls 6 (or is it 7?) and basically saying, hey sometime in the next decade.   

I had considered doing a thread asking “What is the ideal length of time between reveal and release?”following my posts in here last night (but opted against it b/c I need a break from starting forums lol). Honestly, I kinda like it when Nintendo reveals a game well before release— the build up really complemented BotW very well, and I personally really enjoyed waiting for Pikmin 4 and TotK. …However, if an early reveal means a rocky development cycle (e.g. Bayo3 and MP4B), then Nintendo should stick with the SMBWonder/SMOdyssey/SSBUltimate/KirbyATFL approach (i.e. reveal and release within 12m).

I think two months is too soon TBH. It doesn’t give the game enough time to gain traction among consumers, leading to a kinda wimpy launch. I like it when a game gets s solid marketing cycle and a decent amount of time to sear in the public’s thoughts.

So, I’d say 4–10 months is the sweet spot.

6 months is ideal for me.  long enough to get hyped, short enough not to have said hype die slowly.  

edit

my other pet peeve, which frankly pisses me the **** off is when a reveal is just a title screen and/or cut scene.  for the love, show some actual gameplay, given these are videoGAMES.  



rtx 4090, 32 gb ram, i7-13700k

Switch 2