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BraLoD said:
G2ThaUNiT said:

Yeah the game is starting to settle into what it will consistently be. It certainly was never going touch the likeness of a Destiny level success. It's too dedicated to the hardcore of an overall niche genre.

Best we can hope for is Sony recognizing that Bungie is at least winning public perception of them. Still capable of making a high quality game. Because I think the industry needs to get back to recognizing that there's nothing wrong with games having a small but dedicated playerbase and that not every game needs to make all the money in the world.

If Marathon was a side projet while Destiny 3 was coming this year too, maybe they could leave it be for years, but as Bungie needs to bring back massive loads of money and Destiny 3 if it exists should just be entering production right now, so around 5 years in the future, I really can't see how Sony will let Marathon exist much longer.

How hard do you think it would be to Bungie to develop a Marathon side mode focused on PvE instead of PvP? People seem to love Destiny and Helldivers because of that (I would myself be a lot more open to it if it was PvE with actual progression).

That way the current Marathon that seems to please it's core but small audience can still survive but the assets and worldbuilding of Marathon can also appeal in a more progressive coop focused mode at the same time to a lot more players?

Lowkey, Bungie should've had a side team working on a Destiny 1 remaster or bringing back all the vaulted content from Destiny 2 as a sort of stopgap, but that's the last thing they seem to have resources for. Destiny 2 is in the middle of its biggest content drought in years, with nothing new in between to hold players over. The game's last update literally only had a single sentence for its patch notes lol.

Theoretically, there's nothing stopping Bungie from making a PvE mode. That aspect is already in the game. Even the endgame raid, Cryo Archive, is primarily PvE. Played for about 6 hours over the weekend and only came across other players twice. It'd be a matter of removing player matchmaking, adding more AI enemies, and of course creating interesting objectives to complete and suitable rewards to encourage players to try out the mode.

I wouldn't be surprised if that is something they're already working on.



You called down the thunder, now reap the whirlwind