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If this is true, expect a 60fps mode on at least the PS5 Pro.

The biggest challenge in porting this to the Switch 2 is that it's supposedly very CPU-intensive. A lot of extra work and time would be needed for it to run at a stable-ish 30 fps on Switch 2.

But imagine how much it would sell in its first year if it's launched on all major platforms including PC! Maybe these delays had something to do with a suprise "all platforms at launch" announcement.