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curl-6 said:

To bring things back to the original topic...

Made with DLSS 5:

Achieved without AI slop:

It's really quite unreal what Sony's first-party studios were able to achieve on the PS4 Pro with a bunch of tablet CPUs and a souped-up 2013-era graphics chip. It just seems like the day the industry started turning away from tried and true rasterization techniques was the day when things just started going wrong - and a reminder that DLSS 5 is more a symptom than the cause.