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Vodacixi said:
Chrkeller said:

I must not be as picky as others. WWHD, demon remake, colossus remake, etc. Loved them all. Never thought the new art changed the original intent enough to be upset.

Given how great DLSS has been, I will give the newest version the benefit of the doubt.

Actually, SotC remake (and DS to some extent) fundamentally change the original artistic vision. Not in a "it's a matter of preference" kind of way like in WWHD (which just changed the lightning and improves on some textures), but in a "now this desolated and grim land is filled with vegetation, light and beautiful landscapes when it shouldn't be the case and the protagonist's facial expressions frequently contradicts the mood of the scenes".

Which funnily enough, it's exactly what we are seeing in some of the examples of DLSS5.

SOTC and DS are remakes so I wouldn't say fundamental change is bad perse. One of the reasons there wasn't a lot of vegetation and light in those titles was because the hardware itself was restrictive, fog was a neat trick to reduce draw distance for instance. Also vegetation puts stress on (older) hardware as well. Just because the world is apocalyptic doesn't mean vista's can't still be beautiful.

If anything plants will overtake a lot if human activity decreases, many ruins are overgrown with vegetation. Both games are still plenty depressing due to the story, yes landscapes look nice, but basically everything tries to kill eachother and the protagonist is still cursed.



Please excuse my (probally) poor grammar