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JEMC said:
HoloDust said:

 @bold Hopefully to some sort of volumetric world representation, instead of polygonal shells that are still dominating. This will solve both lighting and physics a the same time. But for that to happen, someone has to be bold enough to introduce hardware blocks into GPUs that are optimized for such tasks.

Unless those blocks can be used for other things other than gaming, like AI or whatever comes next, I don't think we'll see them anytime soon.

Yeah, unfortunately, the way the things are going, it seems that way. Console manufacturers are not pushing hardware boundaries anymore, so I doubt that anyone will do it from that side, and I doubt that either nVidia or AMD will do anything about it. Maybe Intel...they had some bold projects in the past, like Project Larrabee back in days, way before any RT was being considered in games, but I doubt that as well.