| Louie_86 said: Warcraft as a whole, went from SRPG to the most successful MMORPG in history. |
WoW is more of a spin-off though... albeit one that practically killed the rest of the series. But why didn't I think of Fallout!?
| G2ThaUNiT said: Diablo was going to be a turn-based RPG, but after David Brevik successfully pitched the game to Blizzard, Blizzard had a couple of changes that they insisted on. The first was that they wanted multiplayer, but the big one was making the combat real-time. Brevik did not want to do that, as he felt it would take too long to develop the new combat system. Apparently, he held the decision to a vote at the studio, and real-time combat won out. |
I think I recall reading that the change to real-time was actually really quick to implement after all, like the bulk of it was done in an afternoon or so. I might be remembering incorrectly, but I definitely don't remember it taking e.g. weeks or longer, so at least the ballpark is probably correct. I'm sure the 80/20 rules applies though, but I still find it pretty funny how quickly things turned around.







