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 Something is rather amiss with Virtual Console offerings over the last few months.  In Japan, they've remained their usual steady pace of 2 or 3 games a week.  In Europe, they also usually get out 2 or 3 a week.  But in North America, it's a rare week that we see 2 offerings; usually we see only 1 a week lately, and usually they're games that are not being asked for by popular demand at all.

 What is going on?  Is NoA having some sort of issue with getting rights to games, even to their own games?  Is this some half-hearted attempt to either promote WiiWare or to allow the European VC to "catch up" to the NA one?  Does anybody have any idea what's gotten into their heads?  It's fairly obvious that Virtual Console is proving itself to be profitable, so why are they so hesitant to release more titles and let it print money for them on the landmass that loves to buy video games the most?  If anybody has any inside information, or has contacted Nintendo about this, I'd be quite interested to know what their reasoning is for neglecting Virtual Console so heavily of late.



Sky Render - Sanity is for the weak.