pokoko said:
Wasn't the main issue that PSN coverage wasn't worldwide, thus locking some people out of playing their games at all? As far as making a PSN account being the difference between buying something or not, people can draw the line wherever they please. I understand that console gamers are used to doing what they're told but if I'm choosing between a bunch of different games then minor details can be deciding factors. I've almost bought Ubisoft games on sale but then thought, "nah, it's not worth the hassle," and picked up something else, instead.
When you have a lot to choose from you can be as picky as you want. That's simply the truth.
5% customer loss? What are you talking about, exactly? Because they will lose and gain customers regardless. You're saying that have some way to know that 5% of customers are moving to PC specifically for this reason? |
It's not at all unreasonable to deduce that a 5%+ loss was caused by lack of true exclusives, in addition to other percentages caused by other factors. You were talking as if a "negligible" increase of software sales caused by PC translates to a negligible decrease on the console side, which isn't necessarily true. Sony has access to more data than we do, and the data is helping them arrive at different conclusions that may or may not be misguided.
And while we're at it, why aren't Valve putting their most popular games on consoles and other PC storefronts? Why are paid exclusives still a thing? Exclusives do obviously matter, even smaller ones to an extent. The longer and truer they are, the more value added to the platform.
In my mind, the primary reason Xbox collapsed was its complete lack of exclusives which over time virtually everyone knew about.
Last edited by Kyuu - 15 hours ago







