| Alex_The_Hedgehog said: At first I thought Ray Tracing wasn't a big deal in games... But I was wrong. In titles like Hellblade: Senua's Sacrifice and Ghostwire: Tokyo, it makes a big difference. And based on those screenshots, it looks like Requiem is another good example. |
And then you see full Path Traced settings and realize how much RT only settings are missing compared to it (let alone non-RT one).
Then again, Path traced version is devastating GPUs.







