| Chrkeller said: I still play AAA games, but not as much as older games. And within AAA games, I prefer the shorter ones like RE and SH. I have two major issues with modern AAA games: I swear sometimes a developer decides how long a game should be then designs with that in mind, versus just making a game and the length is what it is. Edit Now I am wondering if the reason I love Nintendo games is because they typically are smaller/streamlined. DK and Prime 4 are both around 10-15 hours. Not much fluff in either of them, except the green crystals (which wasn't overly bad). LM3 is another great example, does what it does very well, not much fluff. |
Yeah this is an issue for me too, I often just get bored after a while of playing through dozens of hours of mostly filler.
I miss when AAA games were allowed to be like 8-20 hours of focused content without all the extra BS. I know there are still games like that, but it feels like bloat has become a major and prevalent issue, with so many games trying to have like 50-100 hours of content, but then most of that content being dull and repetitive.








