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I do still play them sometimes, and I've even thoroughly enjoyed a few, but yeah, there's a lot of prevalent issues.

Due to costing hundreds of millions of dollars to develop now, AAA games tend to be rather watered down to appeal to the broadest possible audience, and so are usually very safe and homogenous in terms of style/gameplay.

It's like instead of starting from "hey here's a cool new idea for a game" they all start from rooms full of corporate suits analysing the latest spending trends.