Soundwave said:
The N64 chip is from 1993/1994 (design wise), it just took several years for Nintendo to make games for it, it didn't copy PC GPU architecture, there was no GPU architecture to even really copy from to begin with. It's a stripped down SGI workstation supercomputer architecture (the workstations that made the CGI for movies like Jurassic Park and Terminator 2) which was not consumer level hardware for that time. Nintendo's mistake was using cartridges, otherwise it would have wiped the floor with the Playstation (Mario 64 + Zelda: OoT + GoldenEye 007 + Final Fantasy VII + Resident Evil etc. etc. would be curtains for Sony). |
Yeah but Nintendo did use cartridges, so the got spanked. And spanked harder with the ps2. Got spanked with the Wii U as well. It is almost like Nintendo isn't perfect and Sony has brought stuff to the table. If only we were allowed to appreciate both companies.
*and consoles constantly borrow/copy from PC.







