By using this site, you agree to our Privacy Policy and our Terms of Use. Close

I think Nintendo as a whole has been getting a lot worse since BotW, in my opinion they took the wrong lessons from that game's success and started shoehorning aspects of it in games where they don't fit. Even TotK went farther in a direction that made it far less impactful than BotW for me.

The most obvious and major exception to this in the Switch era, for me, is Metroid Dread. That game stuck to its guns and felt every bit like a real Metroid game, without being repetitive or derivative of previous entries, and pushed the series forward in terms of gameplay, controls, presentation and storytelling.