Personally, I think things went from bad to worse. Sending out a memo on creative ventures and risks, concept-toying and bravery, only works if you haven't just axed thousands of developers and shut down a slew of studios that tried just that. It's obvious they planted someone who would focus more on AI-driven processes - and "milking of IPs" was clearly the entire motivation behind recent acquisitions - it certainly wasn't for the in-house talent.
The new leadership could, in theory, do things that are good for Microsoft and their bottom-line, but I don't think there's any chance they'll do anything good for gamers or game developers as a whole.







