Jumpin said:
Louie said:
Number 4 is actually really funny because during the early Wii days, many posters on this website said Nintendo was creating "artificial demand" for the console by intentionally limiting supply. (You probably lived through that period as well, seeing your account was created in 2009 - but I think we should explain this to newer posters). They accused Nintendo of "stockpiling" Wii consoles (which, hilariously, is what all companies do because demand during the holidays is so much higher than during the rest of the year) and argued sales would be way lower if people didn't have the fear of missing out. I still have the first draft of an article somewhere on my laptop that we planned to publish on VGChartz to explain this. And, even more hilarious, today it's a good thing and an indicator of success that the PS5 was sold out at first and an indicator of doom for Switch 2 that it isn't. TLDR: If a Nintendo console sells out its sales "don't count" because Nintendo is creating artificial demand and that's a sign that actual demand is low. If it doesn't sell out its sales must be bad, the console is slowing down and actual demand is low. It's a never-ending cycle. |
Thanks, “artificial demand” was the term I was looking for. And you described the argument quite well. I find it funny how instead of focusing on the monstrous sales, they look at an incidental feature, or perception of what they believe is going on, and try to handwave the fact that the console has monstrous sales because of the incidental reasoning. There must be a fallacy for that type of reasoning… It’s like a mix of special pleading and moving the goalposts to create a contradiction that makes for a no-win situation. |
False dichotomy.
"Look either I can untie Julie from the train tracks and let Jim die or I can untie Jim and let Julie die. I don't have time to save them both! Someone has to die."
"There's a Switch that puts the train on a different track entirely. No need to untie anyone."