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Hm, I wonder how much access to decent ISP infrastructure affects one's views on digital vs. physical. 

I have Gigabit fiber optic at my house, and 300 Mbps DL/30Mbps UL 5G + Starlink (using a multi-WAN router) at my partner's house (he lives on a farm in rural Pennsylvania. Had very slow DSL until 2021 when 5G became available and then I added Starlink as a backup since I work remotely.) 

I can see being very much against digital if one has slow/unreliable internet. Ten years ago I was using a 30 Mbps Hotspot off my phone for everything and basically selectively planned which games to download, especially because I also had a 60GB monthly limit for the 4G service before it throttled to edge speeds. I would buy a lot of my games off GOG as an example, because nearly all games there are DRM-free and you can download and store the executables with minimal issues. Basically making your own physical copies. 

I would love to see publishers moving toward the GOG model, where you can make your own backups with minimal DRM, maybe sometime after the initial release when they've made the bulk of their revenue. That seems like a good compromise in the digital only era. Nintendo almost certainly won't go that route, but other publishers might.