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JackHandy said:

A physical object will degrade, true. But when it's in my possession, its rate of degradation is up to me, and I take immaculate care of all my stuff. For instance, I have an Atari-2600 and a slew of carts. Some of them are pushing a half-century old. They all work. Flawlessly. My NES carts all work, my Gameboy carts all work, my SNES carts all work, my Genesis carts all work, my PS1, PS2, Gamecube discs all work. The memory cards work, the consoles work. All of it works. Some of that is just a testament to their durability, but a lot of it is due to the fact that they're stored properly and handled with care. In other words, I am in total control over it, and that brings me comfort. I know that when I reach for my Megaman 3 cart and pop it in, it'll just work. And it won't have input lag, it won't have changes to the sprites, or altered music due to licensing issues. It won't look different or play different and be stuck inside of a HDD. It's as it was when released, as it was when I first experienced it. Static, pristine and virgin... for the rest of my life.

These are just some of the reasons I love ownership.

That's something a lot of younger people just don't understand. They grew up in a post iPhone world, where everything is a cheap POS that breaks. They can't comprehend the idea of discs, carts and consoles lasting decades. The library of congress did a study and found that 70% of physical game disks will still be playable after 100 years. Older consoles can break but short of the chips blowing up anything is repairable. And since the chips in older consoles don't create much heat they have a lifespan that makes modern chips look like a mayfly. Seriously, just recap your older consoles, use a good Triad PSU, and adjust the laser after replacing surface mount caps. I can't tell you how many "dead" drives my friend has repaired just by replacing caps, greasing the gears, replacing a gear, replacing a belt, or resetting a pot. 

I can't say this enough. All of our older consoles that don't use thermal paste will last decades upon decades longer with proper care. The same goes for our discs and carts. Edit: And as for PS3/360 people are getting crazy. They are throwing smaller nm chips into late-gen consoles, reballing, and adding ridiculous cooling to make these systems last way beyond reasonable life cycles. 

OlfinBedwere said:
sc94597 said:

I think the issue of "I want to play the game even after the servers are down" depends on the unlikely scenario that "the servers go down" within the medium-term future.

The platforms, unlike in prior generations, all have pretty much adopted the Steam service model going forward. That means the servers will almost certainly be up in two decades, just like Steam is still up currently. Unless the company goes out of business, you'll have your current games in 20 years, playeable on multiple platforms for the same copy. 

I understand why people don't feel this will happen, given that past platforms have lost their server access, but the service model was different then than it is now. Switch purchases have followed people to Switch 2, and Switch/Switch 2 purchases are likely to follow to Switch 3. What happens then is less predictable, but the trend toward long-term, unified service models is clear.

Ironically, the "when the servers go down" argument applies just as much to Sony and Microsoft as it does Nintendo - a lot of games nowadays rely on day 1 patches, and some games don't even give you anything on the actual disc (including pretty much all Smart Delivery games, which just have the Xbox One versions on the disc and rely on downloading the full game from scratch for Series X users), meaning that when the servers go down you're going to end up with broken and buggy unpatched versions, if even that.

Doesitplay.org shows that 69% of PS5 games play just fine off a disc, without the need for critical updates. 

curl-6 said:

This has actually been a thing on PS/Xbox for quite a while, discs that just contain a download code essentially.

It only really blew up in terms of controversy on Switch 2 cos they gave it a name and were open about it.

Doesitplay.org shows that 69% of PS5 games play just fine off a disc, without the need for critical updates. 

Kyuu said:
curl-6 said:

This has actually been a thing on PS/Xbox for quite a while, discs that just contain a download code essentially.

It only really blew up in terms of controversy on Switch 2 cos they gave it a name and were open about it.

It blew up on Switch 2 because MOST "physical" games don't have the data stored in the cart/disc. This is exacerbated by Nintendo gamers being more physical biased, and Switch 2's storage being too small.

Microsoft received notably more criticism than Sony for having more Xbox games not being stored in the disc. And now Nintendo is getting a lot more criticism than either of them for obvious and uncomplicated reasons.

Doesitplay.org shows that 69% of PS5 games play just fine off a disc, without the need for critical updates. 

PAOerfulone said:

The only time I have an issue with it is when there are games that are well under 64GB and they make it a Game Key card anyway.

For stuff like the FFVII Remake Trilogy where the games are just too big to fit on that card, I understand.

But for games that can easily fit on those 64GB cartridges, I think it's BS.

In general, yeah I don't really like it. But I also think it's nowhere near as big of a deal or stink as everyone makes it out to be.

Phyiscal games not being on the actual format and needing a mandatory download just to be played has been a thing since the PS4/Xbox One. Nintendo's just jumping on the wagon 12 years later.

Like it or not, digital media rules the roost now and physical media is dying. Not just for video games, it's ALL entertainment media. Music is streamed through platforms like Spotify and Apple Music now. Cars don't even come with cassette tape or CD drives anymore. You have to stream the music through Bluetooth. People don't use DVD or Blu Ray anymore; if they want to watch a specific movie or TV show, they stream it through Wi-Fi on Netflix, Disney+, Amazon Prime, Max, Tubi, whatever streaming service they have; Sony reported recently that a whopping 76% of PS5 software purchases are digital! That's THREE QUARTERS of PS5 software! Even Nintendo is starting to report that over half their software sales are digital.

It's a digital world now, simple as that. Love it or hate it. This is just the natural evolution of it.
Yes, I'd rather have the full game on the cartridge, and it really sucks when that's not the case, especially when it's smaller games that can easily fit on the cartridge. But the way I see it, Game Key cards are still a hell of a lot better than just having a code on the box and is at least SOME form of physical media.
You realize that out of all the hardware makers, Nintendo is the only one that DOESN'T have a digital edition? Well, it's only a matter of time before that happens. Either with Switch 3, or maybe even Switch 2 Lite or Switch 2 OLED; Hell, they may even introduce a Switch 2 Digital as early as this year or next year as a means of countering the RAM costs and tariffs so that they can still have an SKU at $450... Maybe even $400! And if that happens, that's going to accelerate Nintendo's shift towards digital even further, which means those Game Key cards are going to become a lot more frequent.

So, for those who don't like it, me included, and especially those who HATE it. I don't know what else to tell you other than: Tough shit. That's the world we live in now.

Doesitplay.org shows that 69% of PS5 games play just fine off a disc, without the need for critical updates. 

Also, the idea that a certain percentage of game sales are digital, therefore physical will die, ignores several key points. First off, many games aren't even offered as physical so the idea that people are freely choosing digital is a lie. Second, microtransactions and DLC are counted towards digital. The sort of bean counters that count physical vs digital don't actually count game sales, but rather revenue. So every Fortnite skin and doo-dad counts as a digital sale when it really shouldn't be. Third, there can easily be a floor effect where a minority of holdouts force a media type to stick around, followed by a resurgence. Just look at vinyl. In fact, that is already happening with a lot of games getting premium and limited physical editions that you need to pre-order. 

Last edited by Cerebralbore101 - 15 hours ago