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curl-6 said:

The idea is that the "one last thing" is supposed to be something super hype to finish the show with a bang, so when this underwhelms it comes off as especially disappointing; same thing happened with say the Bethesda ports ending the recent partner direct, Octopath Traveller 0/Adventures of Elliot at last year's partner direct, etc.

It's basically a failure to "read the room" and comes off as being out of touch with what your audience wants.

As far as it being a bad omen, I guess it's more that game development is already such a minefield that more games than ever are turning out less than stellar.

The "one last thing" in this case should have been Divinity, which was clearly the hit of the show.