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IcaroRibeiro said:
Sephiran said:

If we include digital only games in the sold Switch 1 software numbers, Switch 1 would already have a software tie ratio above 10, which would be much higher than for any previous Nintendo console. Which shows how succesful third parties have been on Switch 1. Already not counting digital only releases, Switch has a software tie ratio of 9,66, which is a record for Nintendo consoles. Only a few consoles have achieved a software tie ratio above 10: PS4, Xbox 360, PS3, and the original Xbox. So that level of software tie ratio has only been possible on non Nintendo consoles previously, due to the weaker third party support and sales on Nintendo consoles. So for Switch to join that milestone shows that lots have changed when it comes to third party sales on Nintendo platforms during the Switch era.

Digital only games not counting towards total software sold make this tie rate as good as useless. The actual tie rate must be closer to 12 than 9

Although I agree it's meaningless comparing to older systems where the games needed to be bought at retail with higher entry prices relative to inflation. Nowadays I can browse eshop and buy 12 games for 60 USD

But even going by the metric of only counting games with retail + digital releases on Switch (Which is Nintendo's official tie ratio metric), Switch 1 is now at a 9,66 software tie ratio, so could easily achieve over 10 on that metric.

I assume the reason Nintendo doesn't count digital only software into the tie ratio is that many of those kinds of games are sold for a few dollars, which would distort the amount of total software sold too much from previous systems with higher priced software sold.