| mZuzek said: Can't imagine what it'd be like to have your first experience with Breath of the Wild at 60fps and Idk-what-resolution-p. It blew my mind when I played it at 720p and an unstable 30fps on the Wii U. Still can't believe how long ago that really was. |
1440P docked/1080P mobile.
But it's got a variable resolution and in mobile mode can drop to 648P.
Game on Switch 2 has:
* Vastly better shadows.
* 60fps.
* Improved textures.
* Improved Ambient Occlusion, so caves/darker areas have better contrast areas.
Game still runs FSR1 which is terrible, would have been nice if Nintendo supported DLSS for that extra resolution and clarity.
It's a good upgrade, but should have been free... But it *is* the definitive way to play the games unless you emulate on PC.
Considering I played the game on WiiU at 480P in Handheld mode... Op is getting a vastly better experience.

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