It's pretty funny seeing Assassin's Creed mentioned here so often, because it was the only kind of fitting example I had in mind. After checking the metascore, I decided not to mention it in order to not set the bar too low to start with, because the game actually had really good sales to go with the pretty good metascore. I think it was the most natural thing for the game to get a sequel. Still, it was quite an improvement the series got after the first game, even if personally I wasn't a fan of the shift to a more lighthearted tone after the first game.
| Farsala said: I actually like AC more than its sequel, honestly gave up on the franchise after playing 2. For its time (2007), AC was pretty good. |
I really liked the more serious tone of the first game compared to the rest of the series and am really disappointed with how lighthearted most of the series after the first game has felt. It still makes me think the first game is one of the only few in the series do to something really magical, even though many of the other games in the series are better in many ways. It wasn't until Unity that AC managed to find a hint of the magic from the first game, but sadly Unity was a broken mess in many ways. Origins also had some of the same magic and a really good game in its own right as well, but it also kind of forgot the roots of the series. I think Mirage also had some hints of the same magic but to a lesser extent. The rest are more or less kinda funfests, for better or and worse. Maybe one day someone will make something like Hitman in a historical context, or at least one can hope so.
I realize this is a hard thread. If a game does really poorly, it's the most natural thing for it to not get a sequel. I think that's also what makes it kinda interesting though. Sadly I don't think there have been a lot of (or any?) nigh unbelievable comebacks mentioned yet, but I think it's been interesting reading anyway.
Last edited by Zkuq - 5 days ago






