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Soundwave said:

And literally every console could have used a better chip. The PS5 could have had a better chip. The Gamecube could have had a better chip. The PS2 could have had a better chip. The XBox Series S/X, there were better chips available, why is it for this one console we need to act like Nintendo has committed some kind of mortal sin? The chip they chose performs very well and I have no problem giving them props for that.

No shit. They could always be worst as well.

I place the Switch 2 on the same pedal stool as all the other console, they have all drawn criticism and praise for various aspects from me, the Switch 2 doesn't get to exist in a vacuum where it doesn't get criticized in areas where it has fallen short.

The Switch 2 has several aspects where it is a regression over the Switch 1 OLED... And those aspects are relevant to criticize.



Soundwave said:

The Nvidia leak has been proven to be correct, unless you think they just randomly guessed the CUDA core number and other facts from out of thin air (in which case maybe they should buy a lottery ticket), so yes the onus then lies on you to disprove that and show where it is incorrect if you have a problem with those conclusions. 

Leaks can only be proven correct in fucking hindsight. They can be wrong, they can be wrong, they are NOT reliable. JFC.

I made many educational guesses on what the Switch 2 hardware was going to be early on in the Switch 1's lifecycle.
I.E. Tegra Orin. - Many people refuted that based on how old the chipset would be at the time of an expected Switch 2's launch.

It was an educational guess. I could have been wrong. I could have been right, it's irrelevant. 

People who believe in leaks and rumors are actually being foolish.


Soundwave said:

The Orin chip is not suitable to be 1:1 put into a portable game console it had a lot of shit in it that's useless for a game console and is a massive chip for a portable. It has a 455 mm die size, that's larger than a freaking launch PS5, there's no way it would get even an hour of battery life unless Nintendo completely changed the design and made a bulkier, more expensive, heavier system for little gain. 

Size is an absolute shit excuse I am afraid.

Samsung has half a dozen nodes available to shrink a full-fat Tegra Orin 64GB AGX down to a fraction of it's size.

You will also need to list the "irrelevant shit" inside of Orin, otherwise that claim can and will be discarded.

Soundwave said:

This is Switch 2 versus a $1000 portable (is that premium, or what do you want to call that? $1000 is budget friendly?). I would say this level of performance is significantly better than just "OK", this is holding its own fairly well against an extremely expensive gaming device. This comparison is also I believe without the early release performance patch for the Switch 2 and likely there will be other patches coming which will improve the performance of the Switch 2 version

I can can cherry pick videos as well.

The Rog Ally X has longer battery life than the Switch, older games that don't rely on upscaling or Ray Tracing tends to look and run better on the Rog Ally X as it's better suited to AMD's 4 year old GPU technology in the Rog.

The Steamdeck runs legacy games like Crysis better than the Switch 2 and has longer battery life and a far better screen. 

The GPD Win 5 decimates all other handhelds on the market. THAT is a premium device that has opted for the best hardware available... It's essentially a portable PS5.




Soundwave said:

Nintendo could easily have charged $600 for this hardware if they really wanted to, sure the ROG Ally X is better in some respects, but this is also a lot closer than it has any business being, the ROG Ally X is over 2x the cost of a Switch 2. It's just hilarious how many pretzels some people want to twist into to avoid acknowledging that this is probably a very different era of Nintendo hardware. This result is much more in line with systems like the GameCube and N64 which did have impressive hardware performance for their day. And this isn't likely even the best the Switch 2 can ever do, there likely will be better ports as the system is still early and Nintendo sent out dev kits late, there will be better examples of the Switch 2's hardware than this as time goes on. That is undocked only for the Switch 2 also obviously, docked mode may have better results in some areas.

Nintendo cannot charge anything they like. They need to appeal to the mass market in order to build a sizable population in order to sell software.

The Rog Ally X doesn't. It's profitable regardless of how many units it sells... Nor is Asus' entire company tied to a single device or platform.

The Switch 2 is not positioned in a similar position in the market like the Gamecube or Nintendo 64 was.
It's mid-range in the handheld space... It's low-end when compared to other consoles, falling roughly in line with the low-end Xbox Series S.

Soundwave said:

To get this result too while the Switch 2 only runs at about 9-10 watts undocked from 8nm whereas the ROG Ally X there is using 20+ watts is also fairly impressive. The new hardware team at Nintendo and Nvidia did some impressive work in getting this level of performance from that low of a power draw (am I allowed to say that? Or is that not allowed here?). Watt for watt I don't think there's anything on the market that gets this performance at 10 watts. 

The ROG Ally X operating at 20w still gets longer battery life than the Switch 2 at 9w.

So the higher power draw is actually irrelevant.

Is the Tegra Orin chip good for the size of it's chip and power consumption? Absolutely. But let's not pretend the Switch beats the Rog Ally X in every single metric... Because it simply doesn't.
There are many games that run and look better on the Rog Ally X and you get longer battery life and a far better display... And a bigger games library.
The games are also cheaper on the Rog Ally X, you also don't need to pay a stupid subscription to play online.


Chrkeller said:

Bang for buck, S2 kills portable PC, imo. The S2 holds it own for half the price.

Bang for buck, the Switch Lite kills the Switch 2. The Switch lite is half the price and has a huge (and amazing) games library.

Horses for courses.

Chrkeller said:

On a side note, the S2 pro controller is my new favorite controller.  

Is it actually worth upgrading from the S1 Pro controller? Been thinking of upgrading but trying to find justification.


Chrkeller said:

Largely agree.  I mean I can see a difference between medium and ultra but have gotten to the point where it just doesn't have a punch that I care about.  In fact, I find myself using medium/high settings on PC just for the increased fps.  for me it feels like fps is the next big jump.  I absolutely loved Prime 4's 120 fps mode.  the one thing I love about nintendo, when possible, they prioritize fps. 

I actually preferred to run Prime 4 on my Switch OLED over my Switch 2.
Whilst 120hz is nice, it's just not a great experience on that terrible panel.

The OLED contrast just made the game "pop" visually, plus the response time of OLED was simply superior... Not to mention the longer battery life... And I can use my Switch 2 cart in both systems.

I think it's a testament really to how well they optimized the game not just for the Switch 1, but enabling higher options on Switch 2, it's a lean game engine with great art assets.


curl-6 said:

It's technically correct to say that it's multiple GPU generations (not console generations) ahead of last gen in terms of feature set thanks to DLSS/hardware raytracing/etc, but it does need to be stressed that power also matters and in that regard it's also correct to say it's closer to PS4 in raw power simply due to the physical limits of fitting in a tiny case and running off a battery.

Switch 1 was based on Maxwell...

So you had: Pascal (GTX 10xx), Turing (GTX 16xx - RTX 20xx) and finally Ampere (RTX 30xx).

However in PC terms... There is a clear split between Non-RT hardware and RT-Hardware, which was a generational leap.

Arguably I would place the Switch 2 as just a little above the PS4, it's got a better CPU, it's got comparative memory bandwidth (Once you account for Delta Colour Compression, Tiled Based Rendering, Culling etc') and has extra resources to perform new and more advanced rendering tricks that allows the hardware to punch above it's paper specifications.




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