| Leynos said: Switch 2 is the first Nintendo system I have been content with the specs since Gamecube. |
I can understand that viewpoint, there is enough power there to provide amazing gaming experiences for sure however those game experiences may need to get cut back to run on the hardware. As Virtuos stated the CPU performance is around PS4 level, if you take it purely by the numbers the Switch 2 sits in the middle between PS4 and PS4 Pro CPU performance but if you factor in the Switch 2 uses 2 of its cores for the OS/Gamechat then probably near enough PS4 level which only used one of its CPU cores for the OS. This is still over 3x the CPU power of the original Switch, a huge upgrade. It scores around 2000 on a passmark CPU test by extrapolating from other devices that use the ARM A78 CPUs. A comparison is the Steam Deck has 9000 passmark CPU and the Claw A1M has 27,000 passmark CPU. My point is the CPU performance is quite weak and some games require high CPU performance and others have greater demands for GPU performance. I totally accept the Switch 2 is a fixed platform though so many publishers will make the huge investment in development time to create highly optimised games for Switch 2 where as others will not make that investment (cough... Bethesda) and they will focus on scaling back the CPU code to work. The estimates for the PS5 CPU performance are over 16,000 on the passmark CPU test using similar AMD CPU architecture.
I'm personally of the believe that graphics can be scaled back to suit most of the time and often the difference isn't that important visually. So I'm happy to think any game visually can be tackled on the Switch 2 pretty much, yes it may lose resolution, detail and clever visual effects but not really super important especially on a portable screen. However we still have the big issue of CPU performance and more limited memory to a lesser extent. I think the Switch 2 can do amazing versions of PS4 and Xbox One generation games and of course its own exclusive titles which are the most important titles. However when it comes to games that need high CPU resources going forward I feel the games may need to be cut back so much that you aren't getting the full fat experience and you would be better off playing the game elsewhere. Games like Skyrim and No Mans Sky ran on Switch but not great and not really the full experience compared to PC or PS4 or Xbox One. Skyrim had high input lag I think of around 100ms even on the Switch 1 and looked a bit rough compared to even the 360 version in places. Both PS3 and 360 have more CPU resources than Switch. I state that because remember reading that the Switch and wii u had very similar CPU resources yet 360 and PS3 easily beat the wii u for CPU performance. I have no figures to back that up.








