The game that inspired this thread was I bought the Nightdive remaster of Turok: Dinosaur Hunter, which I never got to play as a kid as games with realistic violence weren't allowed in our household, and I was shocked at how despite being an early N64 game from 1997, it felt more like a Gamecube/Xbox era game in its movement and character/camera animation which made it feel so much more fluid and grounded than other shooters of its era.








