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Pemalite said:

I wasn't even talking about RT lighting, but dynamic methods which predate that.

You can have real-time lighting without RT.

Yeah true, Descent in 1995 already had some real time lighting shooting flares down tunnels. Looked awesome.

Anyway, everyone can opt out of the graphics arms race now... Nintendo is sitting in the sweet spot again with Switch 2, depending on how well they can manage the rising prices :/