Upscaling tech like DLSS is basically what puts things to bed as now a game can be less than 720p and be upscaled absurdly to like 2k in the output so in future gens the fidelity path is going to be a more even playing field for all platforms, the was always going to come a time where the leaps were going to be smaller than hoped for to the point even Nintendo's conservative approach will catch up but the upscaling tech brings that forward significantly.







