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Chrkeller said:

The entire Zelda time line makes me laugh because it makes no sense. It magically splits into 3 paths from Ocarina. I still maintain there isn't a continuous story across all games but Nintendo just tried to force it.

Nintendo in general isn't a big fan of timelines, it doesn't really matter too much though. The games on their own are pretty darn good. The only time a timeline in Zelda kind of mattered was in windwaker.

Usually big overarching timelines tend to get convoluted, especially when it inevitably turns into a Multivetrse. Being free of them, tends to be just fine for a lot of games and movies. Not everything is a MCU and after endgame the MCU timeline also got way too complex for it's own good.

If you wanna do timelines make it chronological with maybe a few prequels in the distant past. However preferably don't use it to fill gaps, it usually tends to get messy when you do. For example Metroid.



Please excuse my (probally) poor grammar