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Geralt99 said:
TheMisterManGuy said:

I think that was true for most game companies back then. 10+ million selling franchises were the exception, not the rule for most major publishers. 

People are trying to apply modern sales standards to the gaming market of the past when they're clearly not applicable. 

They still had amazing games that were critically acclaimed back then that were also decent sellers- Ratchet, jak, Sly, Killzone, Shadow of the colossus, God of war, Socom, litte big planet, Infamous, Resistance and many more that i can't think of right now.

 But when you're comparing 1st party, you have bring up Nintendo. 

Nintendo's got a ton of IP that sell well over 10 million and they've had that since the late 90's. Vs Sony's one IP (Gran Turismo).

That's what makes people say that Sony 1st Party weren't that big compared to that of Nintendo's.

That's no longer the case.

Nintendo is obviously bigger since they've been in the game longer and have primarily relied on their first party in a way Sony didn't.

But the comparison is more towards third party games. Some people point to the mega-selling franchises like GTA and Metal Gear Solid on PS1 and PS2 as evidence that Sony's first party wasn't popular or very good. But thing is, take away

MGS, GTA, and Final Fantasy, most well known third party games on the PS2, sold roughly on par with most of Sony's games for the system. Devil May Cry was a huge deal in the PS2 era, and the highest selling entry, DMC 3, is only 3 million. For reference, the first God of War sold 4 million. 

So first party was equally important to the PlayStation brand's success in the PS2 era as third party was. 

Last edited by TheMisterManGuy - 6 hours ago