I think I've played a total of two (2) games released in 2025, and here they are:
- Ghost of Yotei - I'm not sure I need to elaborate this very much. Let's just say that I enjoy the setting and the open world, especially how it doesn't feel like it's giving me menial side quests all the time. I think it's leaning more towards that than the previous game, but regardless, the side quests actually feel kind of interesting - I want to play them, and if I don't, usually it doesn't feel too difficult to skip (postpone) them.
- Farthest Frontier - It's a survival city-builder game, akin to Banished. It doesn't do anything too special, but what it does, it does really, really well. I've especially seen some praise for the tech tree that was added just before the actual release, and it does indeed feel pretty good. I think the game has that 'one more turn' (or rather, its real-time equivalent) going on really strongly. Endgame is a bit lacking, but so far I've felt pretty good starting a new city every time a city has started feeling kinda done, so despite that, I think the game offers very good value. It also has particularly great music.
I'm also looking forward to playing Death Stranding 2 and Assassin's Creed: Shadows, and I have no doubt they will also fit nicely on the list. AC: Shadows will likely take the last place among the four, if previous releases are anything to go by. Oh, and I almost forgot Clair Obscur, so I guess that's five that will likely end up on my final list eventually.







