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Final Fantasy X-2, the first FF game to have an actual sequel, and it was terrible and awkward. My friend's mom walked in when he was playing the massage mini-game, and concluded then and there that neither of us would ever have a girlfriend. 

Civilization V, after the best in the series (Civ IV), it dumbed down too many mechanics, removed unit stacking, and generally made the entire concept worse. I only ever played 20-30 hours of it (compared to the hundreds in Civ IV).

Deus Ex: Invisible War - it was always going to be hard to follow one of the most revolutionary titles in gaming history, but IW did nothing new, had an insane control scheme, and a half-assed story. 

Arcania: A Gothic Tale (Gothic 4) - G3 is among my favorite games of all time, Arcania shat all over its legacy with this release. Luckily, Piranha Bytes went on to make Risen, which was actually good. 

Diablo 3: It took the best ARPG in history, threw it in the trash, and came up with a cartoon-colored WoW-lite with uninspired design and mechanics made for a "broader audience", fresh with free build changes whenever you wanted and that damned season system. The biggest letdown I had ever experienced from Blizzard, until Diablo 4 released...