Otter said:
Hindsight is great, although I did predict this would be the case. I think they should of leaned all in on Switch 2 from the minute the game restarted production and obviously had a middle of the decade release window... None the less this was probably the safest, most economical option, so I don't think they were dumb even if it was a missed opportunity. S2 hardware wouldn't of existed, developement would probably taken longer to take advantage of new technology and high quality assets there was always the potential the S1 userbase could of allowed the series to break through and achieve sales we hadn't seen before. |
I mean for me it’s not even a hindsight thing since I’ve been saying they should move it to next gen hardware exclusive since the early years of this decade when it was clear it still wasn’t ready. Metroid has never been a huge seller that needed to be on a huge install base. They would’ve gotten way more eyes on the franchise building a game that blew people away with what Nintendo’s next hardware was capable of rather than the dusty old Switch. Pretty obvious to me. But I get what’s being mentioned about the potential cost of moving it to be a built for S2 game when it sounds like this game has been costing Nintendo a crap ton of money to make for years already. Still think the reward could’ve been worth the risk here.







