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I've played every single Metroid game besides federation force and something is lacking in Prime 4. Remember when we were young and first played Metroid? To me, it felt like a horror series. I think the next Metroid game series should lean fully into that. I don't mean survival horror, since Samus should still feel like a powerful force, but a horror-adventure with genuinely terrifying creatures.

We’ve grown up, and Metroid’s horror should grow with us. I still want exploration and discovery, but with less goofy characters. I want good sparse voice acting and a stronger, darker atmosphere.

As a young teen, the isolation, eerie sound design, and claustrophobic environments made those games terrifying in the best way.

That’s the energy I want behind a new metroid game. Samus moving through collapsing ruins overtaken by creatures. Metroids stalk the ceilings. Space Pirates are fused into the walls. An evil entity waits at the end of a dead, endless corridor.

I enjoyed Prime 4 for what it is, but Metroid Dread showed exactly where the series shines: more horror. Not survival horror just pure, oppressive cosmic dread.

A return to the feeling that you’re alone… and something is watching.