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Mummelmann said:
HoloDust said:

As someone who still haven't got around it after all these years, how is it RPG-wise? 

My younger son played it, and, knowing my taste, told me that I won't appreciate it much as an RPG experience, since, according to him, base game is more of an action-adventure than RPG, but he found that Phantom Liberty is better in that regard.

Asking this as someone who tossed some dice in few sessions of Cyberpunk back in 90s...

The RPG elements are mostly of a mechanical nature, with a pretty deep skill tree. You have dialogue choices and can take different branches with characters during or in between quests, some have quite a bit of impact. But mostly, the dialogue choices are about establishing a "personality" in-game, especially during the main missions, which are considerably more linear. In certain instances, it's next level though; there's a pretty early mission where three-four different responses (or lack thereof) will create three-four very different situations for you to deal with. 

For me, it's more Deus Ex than The Witcher, for instance. There are lots of immersive sim elements, and the world is positively huge and incredibly well made. Focus is on action for the combat, with decent stealth mechanics, a host of different weapons and play-styles. Overall, there are many ways of solving an issue, most of the time, and your build really dictates the play style. I'm also a hardcore RPG fan, just bought "Of Ash and Steel" - but I found CP2077 to be more than engrossing enough to keep my interest for 60+ hours in my first playthrough. "Phantom Liberty" is an incredible addition, easily among my top 5 best DLCs ever. Voice-acting, animations, overall look and aesthetics, music and sound, and the gunplay, are all top-tier throughout the entire game though.

For me, CP2077 is a real standout game for what it does. It takes narration, immersion, and pacing notes from all-time greats like Deus Ex, Half-Life 2, sprinkled with immense visual fidelity and audio-design and great combat. The story premise is also quite original and very well executed. Biggest minus for me is vehicle handling and sense, it's by far the weakest part of the whole experience. The UI is a bit clunky, inventory management is more annoying than it needs to be, and some sub-menus are hidden away behind less than obvious key inputs or placement. For my money, I highly recommend it, it's a fantastic game overall, in my opinion.

Thanks mate - reading that I think I know what my kid meant - I was initially really hoping for type of care that Troika put in converting WoD system to VtM:B,  (that was probably way too optimistic from my side), but I guess what you described doesn't sound too bad.

And shout out to "Of Ash and Steel", I also got it yesterday (after playing demo over weekend) - I figure there will be a lot of silly reviews on Steam about that one from folks who are not realizing it's love letter to Gothic 1/2, and what type of RPG those are, but I think they made it just right for their target audience and that they'll have big success with it.