IcaroRibeiro said:
It's not that different actually. The number of moviegoers who pay for indie movies is rather small The only successful indie movies are the ones that got huge distribution deals. Marketing costs for supposedly indie movies can cost over 100 million USD to make them competitive in awards season. In this case people are buying tickets not because of the budget production value, but because of the marketing value. Different things, yet the same thing |
True. However I've never heard people say a 90 minute movie should be half price compared to a 3 hour movie. Or an indie production should cost $5 in the cinema or DVD. It's usually the blockbusters that are cheaper on DVD/Blu-ray.
Most indie movies never get distributed with 10,000 movies made yearly.
Yeah different but same-ish. People don't gather huge backlogs of cheap movies after all. That's all on streaming services now. It's hard and expensive to get attention to your project. With games as well, and if you need to spend $50 million to market a game well, you wouldn't do that with a low budget game.
Figures are all over the place
The marketing budget for God of War Ragnarök is estimated to be between $8 million and $100 million, though Sony does not release official figures. When combined with an estimated development cost of up to $90 million, the total project cost may have exceeded $180 million.
The specific marketing budget for Spider-Man 2 is not publicly disclosed, but sources suggest the total budget (including production and marketing) was around $300 million to $315 million. Some leaks indicate the marketing budget might be in the range of $30 million separate from the production costs.
I wonder if 11 million Spiderman 2 sales is enough? (first 6 months sales) Needed avg $29 return per copy sold, works for first party.
Ragnarok must have made a nice profit in comparison with 15 million sales at 'lower' budget.







