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Soundwave said:


Game Install cartridges I think are pointless, you're just paying more to have the ability to transfer data onto the internal storage and no one lives in the stone age anymore, virtually everyone has an internet connection these days. It's not even a popular option on the Playstation 5, aren't like 85% of sales digital now? Because most people understand the whole "game on disc" is effectively useless, in many cases the full game isn't even on the disc and requires an immediate download or a download within the first month of release rendering the whole "yeah but I have the whole game on a physical format!" argument moot. No you don't have the entire game in a physical format, any kind of required download renders that argument null and void. 

Yeah I don't understand the previous few comments about game install cards. The issue with GKCs isn't with the fact that the game data isn't actually on there, the issue is the fact that you're buying something physical that isn't really a physical game because you have to download the game anyway to play it. Slow game install cartridges, the way they are being described, is just the exact same thing - a physical cartridge that you can't actually play off the card and have to download to play. Whether the data is on the card or not doesn't matter, all that matters is if you can play it off the card or if you are required to download the game. GKC and GIC have the same issues.

Though I guess their argument is just that GIC would be a little bit cheaper (not that this would change the price of games though, so it wouldn't matter anyway for consumers)? I thought GKC were basically just an empty card with a tiny bit of data to store a game key. Which would be way cheaper than something that has to store an entire game. Or is it that S2 is only compatible with that expensive card type so GKCs are just smaller sizes of the expensive Switch 2 cards with just a bunch of wasted unused storage?