Cerebralbore101 said:
Yeah maybe no Doom 64 then. If it controls like Goldeneye or Perfect Dark then I'll enjoy that. What exactly is wrong with the controls? |
I actually love that classic Turok control scheme, where the C-buttons function as a second analog stick. I could never recreate that in Doom 64 though.
By default, you walk forward and backward and look left and right with the analog stick (or d-pad). And you strafe with the L and R shoulder buttons. It's not great. Now, you can tweak things by remapping buttons, but you can't remap the analog stick. So, if I recall correctly, that means you can never have forward/backward/strafe left/strafe right all on one stick or four-button group, and look on another. You don't need to look up/down anyway, but having separate zones for move and look is really important to me.
Also, and this is just a kick in the pants, your remapping isn't saved to memory when you turn off the system. You have to re-enter your changes each session.










