Soundwave said:
None of those points have been debunked and what I'm saying is actually coming more and more to fruition. If Nintendo even themselves is starting to use GKCs for some of their own titles... the writing here is pretty clearly on the wall. To be honest this is *worse* than even I predicted, I thought at least Nintendo themselves would stay steadfast on releasing all their own games on physical cartridge for at least this generation before ditching them for Switch 3, the Switch 2 is not even half a year old and they're already moving some of their own franchise games to GKC only. That doesn't bode well for physical at all. Costs of higher speed storage (SSDs) have skyrocketed the last year or so, wouldn't surprise me if Nintendo is looking at even higher costs for their cartridge manufacturing. Companies like Western Digital have seen their stock price go through the roof because storage is critical to AI infrastructure, but that means the price of those components goes up across the board. |
None of this explains why Nintendo should have gone digital only as you suggested. Having games on fast/expensive cartridges + GKC as options is obviously preferable to forcing digital only. You're acting like cartridges+GKC availability is worse for some reason, like deleting physical altogether would somehow cause less outrage lol.
You also keep ignoring or trivializing the "Game Install Card" argument. Nintendo made a mistake by going GKC instead of GIC (which would have functioned exactly like a PS5 Bluray, and cost a lot less to manufacture than fast cartridges).








